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Beginning C++ Game Programming (Premier Press Game Development)

Michael Dawson




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 | #1644968 in Books |  2004-05-13 | Ingredients: Example Ingredients | Original language:English | PDF # 1 |  .90 x7.44 x9.08l,1.58 | File type: PDF | 352 pages

||7 of 7 people found the following review helpful.| Extremely Helpful!|By A. Eassa|Beginning C++ Game Programming is, as it's title states, an introduction to C++ with examples in gaming context. This book assumes no previous programming experience, but requires one to read carefully, understand the samples, and to really prove that you've learned a concept, do the exercises! You'll learn all the basic capabilites of C++, then y|About the Author|Michael Dawson has worked as both a programmer and a computer game designer and producer. In addition to real-world game industry experience, Dawson earned his bachelor's degree in Computer Science from the University of Southern California. He

This book approaches C++ from a game programming perspective unlike any other on the market. Offering a thorough and modern introduction to C++, this book is everything that an aspiring game programmer needs in order to learn the fundamentals of C++ and game programming basics. There is no programming experience necessary-the book starts at the beginning of C++ and game programming. Therefore, even readers without any previous programming experience can get as much out o...

You can specify the type of files you want, for your gadget.Beginning C++ Game Programming (Premier Press Game Development)   |  Michael Dawson. Which are the reasons I like to read books. Great story by a great author.

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