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Beginning C++ Game Programming

John Horton




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 | #1255857 in Books |  2016-10-07 |  2016-10-07 | Original language:English |  9.25 x1.18 x7.50l, | File type: PDF | 520 pages

||1 of 1 people found the following review helpful.| Four Stars|By Customer|Good book for beginners.|3 of 3 people found the following review helpful.| Good game programming book, not for C++ beginners|By iPaul|The book is well written, you will learn how to code 2D games with C++ and the SFML game framework. I've implemented the first game from the book, a clone of Timberman, t|About the Author|John Horton is a coding and gaming enthusiast based in the UK. He has a passion for writing apps, games, books, and blog articles about programming, especially for beginners. He is the founder of Game Code School, http://www.gamecodeschool.com,

Learn C++ from scratch and get started building your very own games

About This Book

  • This book offers a fun way to learn modern C++ programming while building exciting 2D games
  • This beginner-friendly guide offers a fast-paced but engaging approach to game development
  • Dive headfirst into building a wide variety of desktop games that gradually increase in complexity
  • It is packed with many suggestions to expand your finish...

    You can specify the type of files you want, for your device.Beginning C++ Game Programming   |  John Horton. Which are the reasons I like to read books. Great story by a great author.

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