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Beginning DirectX 10 Game Programming

Wendy Jones




[PDF.ei78] Beginning DirectX 10 Game Programming

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 | #2497095 in Books |  Course Technology PTR |  2007-08-27 | Original language:English | PDF # 1 |  .91 x7.37 x9.10l,1.80 | File type: PDF | 367 pages

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||0 of 0 people found the following review helpful.| Absolute Gold !!!|By solarpm|Great textbook for any beginner DirectX programmer!
- Text is a big Improvement from author Wendy Jones previous textbook (Beginning DirectX 9 Game Programming, ISBN 10: 1-59863-361-9, ISBN13: 987-1-59863-361-0, Library of Congress Control Number: 2006909688).

Topics discussed:
- 2D & 3D Video Game Programming
- The Graphi|About the Author|Wendy Jones devoted herself to computers the first time her eyes befell an Apple IIe in elementary school. From that point on, she spent every free moment learning BASIC and graphics programming, sketching out her ideas on graph paper to type in

Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 10, introducing skills that can be applied to creating games for both PC and game console platforms. You'll sta...

You easily download any file type for your gadget.Beginning DirectX 10 Game Programming   |  Wendy Jones. Which are the reasons I like to read books. Great story by a great author.

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