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Beginning DirectX 9 (Game Development Series)

Wendy Jones




[PDF.nj95] Beginning DirectX 9 (Game Development Series)

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 | #2432820 in Books |  Cengage Learning PTR |  2004-04-01 | Original language:English | PDF # 1 |  .89 x6.65 x9.63l,1.62 | File type: PDF | 352 pages

 | 

||0 of 0 people found the following review helpful.| Decent book|By swmagicien|In some ways this book appears to have been written as a classroom textbook but you can learn a lot about DirectX 9 from it even without a classroom teacher to guide you.

The best thing about the book might be the chapter exercises. Ultimately, the author builds up to a final project for the reader, a user controlled spaceship in flight nea| |Wendy Jones has done a bang up job. An ideal introduction to the subject of DirectX graphics. -- Gamasutra.com|From the Publisher|The CD includes the completed executable and graphics for chapter examples as well a

There exists a gap in the game programming market where beginning programmers are finding themselves without an introductory guide. Existing books focus on the 3D component of DirectX only, leaving readers without a complete understanding of DirectX. In order to fully understand DirectX and the game programming process, readers need examples that build on previous chapters to guide them through to the completion of a playable game. "Beginning DirectX 9" does just that. R...

You can specify the type of files you want, for your device.Beginning DirectX 9 (Game Development Series)   |  Wendy Jones. I really enjoyed this book and have already told so many people about it!

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