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Beginning Java Game Development with LibGDX

LEE STEMKOSKI




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 | #1839225 in Books |  2016-01-27 |  2015-12-21 | Original language:English | PDF # 1 |  10.00 x.67 x7.00l,.0 | File type: PDF | 276 pages

||4 of 4 people found the following review helpful.| Clean Introduction to LibGDX but.. just on desktop?|By Riccardo Audano|If you are looking for a clean and easy to follow introduction to LibGDX or just a fun way to practice your Java programming skills, well this book could represent a good opportunity, notwithstanding its shortcomings.
First, the good parts: presentation style is very clear and clean, it shows the autho|About the Author|Lee Stemkoski is a professor of computer science and mathematics. He has been teaching Java Programming and Video Game Programming for the past five years. He has authored many scholarly articles as well as game development tutorials.

Design and create video games using Java, with the LibGDX software library. By reading Beginning Java Game Development with LibGDX, you will learn how to design video game programs and how to build them in Java. You will be able to create your own 2D games, using various hardware for input (keyboard/mouse, gamepad controllers, or touchscreen), and create executable versions of your games. The LibGDX library facilitates the game development process by providin...

You can specify the type of files you want, for your device.Beginning Java Game Development with LibGDX   |  LEE STEMKOSKI. Which are the reasons I like to read books. Great story by a great author.

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