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Graphics Programming with Direct3D

Rob Glidden




[PDF.ry71] Graphics Programming with Direct3D

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 | #6360955 in Books |  1997-01-15 | Original language:English | PDF # 1 |  9.25 x7.50 x1.00l, | File type: PDF | 467 pages

||0 of 0 people found the following review helpful.| Not a very good book|By Chris B|While the book's title states that it is about Direct3D, it really isn't. Quite a disappointing book in my opinion. It really doesn't discuss Direct3D and has zero examples to draw from. There seem to be better books on Direct3D that are either out now or coming out soon. I'd try my luck there|0 of 0 people found the following review helpful.|<|From the Back Cover|0201561735B04062001

This is a must-have guide for programmers interested in moving to 3D on the Windows platform. Graphics Programming with Direct3D is a tutorial and reference for developing 3D applications. Using Microsoft's emerging 3D standard, Direct3D, it shows how to build real-time 3D graphics applications and includes unique coverage of 3D behaviors, the hottest topics for graphics programmers.



You easily download any file type for your device.Graphics Programming with Direct3D   |  Rob Glidden. I was recommended this book by a dear friend of mine.

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