Home -> HLSL and Pixel Shaders for XAML Developers: A Comprehensive Guide to Creating HLSL Pixel Shaders for WPF and Silverlight Applications free download

HLSL and Pixel Shaders for XAML Developers: A Comprehensive Guide to Creating HLSL Pixel Shaders for WPF and Silverlight Applications

Walt Ritscher




[PDF.bw64] HLSL and Pixel Shaders for XAML Developers: A Comprehensive Guide to Creating HLSL Pixel Shaders for WPF and Silverlight Applications

HLSL and Pixel Shaders  Walt Ritscher epub
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 | #2939805 in Books |  O'Reilly Media |  2012-07-22 |  2012-07-19 | Original language:English | PDF # 1 |  9.19 x.43 x7.00l,.73 | File type: PDF | 204 pages

 | 

||1 of 2 people found the following review helpful.| Warning: Not a 50 Shades of Grey sequel!|By James Ashley|In case you don't know, shaders are post-production special effects that are used to manipulate images and videos. HLSL is the shader language used with the Direct3D API and consequently the one used with Microsoft development platforms like WPF and Silverlight.

One of the great tragedies of XAML platforms lik|About the Author|
|Walt's enthusiasm for crafting software interfaces blossomed early. Just a few days after discovering how to make pixels move around the screen of a borrowed computer he was devouring books on the topic of computer graphics and UI design.

Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, you’ll not only discover how to use existing shaders in your Windows Presentation Foundation (WPF) and Silverlight applications, you’ll also learn how create your own effects with XAML and Microsoft’s HLSL shading language.

In the process, you&rsq...

You easily download any file type for your device.HLSL and Pixel Shaders for XAML Developers: A Comprehensive Guide to Creating HLSL Pixel Shaders for WPF and Silverlight Applications   |  Walt Ritscher. I was recommended this book by a dear friend of mine.

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