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| #694672 in Books | O Reilly Media | 2005-05-30 | 2005-05-01 | Original language:English | PDF # 1 | 9.19 x2.00 x7.00l,3.45 | File type: PDF | 998 pages | O Reilly Media||7 of 7 people found the following review helpful.| Archaic|By J. Mazzatenta|First of all, I am a self-taught game programming novice. However, I have made a few simple games in java previously.
Almost none of the code in this book will compile as written. However, it's not the fault of the author. It's just that many of the java classes that are utilized in this book are now deprecated; e.g., J3D timer. Also, a lot o||"Packed with Java content, with hundreds of links to even more information. The last word in Java game programming." - Paul Hudson, Linux Format, October (Top Stuff Award)|About the Author|
Andrew Davison received his
Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make it faster and easier to create powerful gaming applications-particularly Java 3D-is fueling an explosive growth in Java games. Java games like Puzzle Pirates, Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars, Law and Order II, Roboforge, Tom Clancy's Politika, and scores of others have earned ...
You easily download any file type for your device.Killer Game Programming in Java | Andrew Davison. Which are the reasons I like to read books. Great story by a great author.