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Learn Computer Programming With Direct X 7.0

Ian Parberry




[PDF.uh11] Learn Computer Programming With Direct X 7.0

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 | #4764014 in Books |  Wordware Publishing, Inc. |  2000-08-25 | Original language:English | PDF # 1 |  9.14 x1.59 x7.56l, | File type: PDF | 566 pages

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||3 of 3 people found the following review helpful.| Let's be realistic|By J. Loomis|This goes for all "game programming" books:
If you don't know how to program, don't start here.
None of the code in this book is particularly difficult or obscure, but you will not find a C++ review in its pages. What you do find is a pretty clear and useful step-by-step guide to creating a simple game. Dr. Parberry uses object-oriented

Another addition to the Wordware Game Developer's Library, Learn Computer Game Programming with DirectX 7.0 provides beginning programmers with the foundations of computer game programming using Microsoft's DirectX 7.0 software. Computer science professor Ian Parberry details the construction of a game demo in 14 easy stages using DirectDraw, DirectSound, the Windows API, and the Windows registry, including a detailed explanation of the program's C++ code.



You can specify the type of files you want, for your device.Learn Computer Programming With Direct X 7.0   |  Ian Parberry.Not only was the story interesting, engaging and relatable, it also teaches lessons.

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