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ShaderX2: Introduction & Tutorials with Directx 9 (Wordware Game Developer's Library)

Wolfgang Engel




[PDF.md92] ShaderX2: Introduction & Tutorials with Directx 9 (Wordware Game Developer's Library)

ShaderX2: Introduction & Tutorials  Wolfgang Engel epub
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 | #686589 in Books |  2003-08-25 | Original language:English | PDF # 1 |  9.02 x.88 x6.04l, | File type: PDF | 500 pages

||3 of 3 people found the following review helpful.| Lots of good here|By wiredweird|So let's focus on the good.
First, it gives a fair intro to HLSL and shader assembly language. That seems hard to come by. Microsoft's documentation, in web-entangled form, is hardly a tutorial. Vendor documentation mostly points to MS standards, but those are hard for us mere peons to acquire in any intelligible form. This isn't a langauge|About the Author|Wolfgang Engel is also the editor of ShaderX2: Shader Programming Tips & Tricks with DirectX 9 and the editor and a coauthor of Direct3D ShaderX: Vertex and Pixel Shader Tips and Tricks. He spoke at GDC 2003 and at Vision Days 2003 in Copenhagen

This book covers the topic of ShaderX programming, a game development skill in great demand.



You can specify the type of files you want, for your gadget.ShaderX2: Introduction & Tutorials with Directx 9 (Wordware Game Developer's Library)   |  Wolfgang Engel. I was recommended this book by a dear friend of mine.

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