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Unity Game Development Scripting

Kyle D'Aoust




[PDF.lw92] Unity Game Development Scripting

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 | #315673 in Books |  2014-12-15 |  2014-12-22 | Original language:English | PDF # 1 |  9.25 x.46 x7.50l,.78 | File type: PDF | 260 pages

||4 of 4 people found the following review helpful.| Useful guide for specific techniques, not complete games|By Robert L. Dixon|I read a lot of books about Unity and C# since I'm always trying to up my game, so to speak. This book has some good sections but overall doesn't cohere as well as it could. But it could be useful for people with some Unity experience who are looking for specific techniques.

It jumps right in|About the Author||Kyle D'Aoust |Kyle D'Aoust has been programming for about 10 years. In 2004, at the age of 14, he taught himself the C++ language. By the end of high school, he had learned Visual Basic and JavaScript as well. In college, he majored in g

Write efficient C# scripts to create modular key game elements that are usable for any kind of Unity project

About This Book

  • Write customizable scripts that are easy to adjust to suit the needs of different projects
  • Combine your knowledge of modular scripting elements to build a complete game
  • Build key game features, from player inventories to friendly and enemy artificial intelligence

Who This Book Is For

If you ...

You can specify the type of files you want, for your device.Unity Game Development Scripting   |  Kyle D'Aoust. I was recommended this book by a dear friend of mine.

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