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Advanced 3-D Game Programming With Directx 7.0 (Wordware Game Developer's Library)
Adrian Perez, Dan Royer
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| #14566075 in Books | 2000-07 | Format: Bargain Price | PDF # 1 | 9.25 x7.25 x1.75l, | File type: PDF | 610 pages||12 of 12 people found the following review helpful.| Know what you're getting|By Dave & Amy Astle|It seems that the reviews for this book have been somewhat controversial, with people generally either loving or hating it. In light of that, I tried to read it with as open a mind as possible, and hopefully this review is objective. The title of any book tends to create an expectation of what the book covers, so you would exp|About the Author|Adrian Perez, also known as “Cuban” in the computer game industry, has worked on the Direct3D team at Microsoft and in the graphics department at Lucent. He is a computer science major at Carnegie Mellon University in Pittsburgh, and
This latest addition to the Wordware Game Developer’s Library describes how to create computer games with cutting-edge 3-D algorithms and effects. Advanced 3-D Game Programming Using DirectX 7.0 is intended specifically for those who know how to program with C++ but have not yet explored game or graphics programming. The authors include coverage of artificial intelligence, client-server networking using UDP, multi-texture effects, multi-resolution surface technique...
You easily download any file type for your device.Advanced 3-D Game Programming With Directx 7.0 (Wordware Game Developer's Library) | Adrian Perez, Dan Royer.Not only was the story interesting, engaging and relatable, it also teaches lessons.